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Comments
Same actually happened to me when I started the game even though I played 3 years of AA3 before. However my rushing playstyle of AA3 didn't really work out on Inner Hospital. Wanted to ragequit after 2 rounds, then forced myself into playing until I get a Hawkeye. I remember being kinda frustrated about how the game was compared to AA3 and that feeling lasted for some weeks until I could actually enjoy playing the game.
I love this community!
Well here it is....among these walls and walls of text someone said something. Then I posted disagreeing with them. What it was about, I have no clue. Do I care to read through 7 pages of stuff to figure it out? Not at all.
Might have had something to do with this. (going off memory forgive me) Someone posted a graph saying people can't get past first 10 mins. Someone said 'It's because you have to make an account' So I laughed and said you have to make an account to play and be apart of the graph stats.
Yea that was it I think.
The point being was that it seemed awkward that 1/4 of new players would not pass the first 10 minutes, and thus, I assumed something other than "gameplay" was the main culprit. I inferred that 1. FPS and 2. account issues to be the factors that explained the distribution.
BTW, what do you think are some factors that influence the popularity of a FPS franchise? Also, what do you think influences the AAPG graph?
2. Maps
3. Achievements (ie unlocks, levels)
4. User friendliness (walkthroughs, tutorials & training)
Just some stuff I thought off the top of my head.
Btw this is what I look for, and is my opinion only.
Okay. If I have a launcher open, but do not make an account, wouldn't this count me in the 1st bar?
Access to weapons through training was fine. I would like frags and sniper being restricted in that sense.
Sniper at honor 5 seems fair enough. In AA2 you had to had 15 honor to use SF Weapons.
Cheers
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and make it clear how to unlock it. an easy example of an unlock being completely unknown to the general public is: the hooah button. it unlocks at level 5, but over 99% of the players are not aware of this...
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giving every new player access to the m24 (or any zoom optic) at level 1 is not a good way to encourage players to get good with the basic rifleman role. personally i think it would be better to leave new players with the basic rifleman role and encourage them to get to know the game a bit, and the maps, before jumping all the way into the role of sitting in assault spawn with a scope...
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giving them access to the shotgun is also going to confuse a new player. they may assume since they have access to it that maybe that is the dev's way of saying it should be used maybe 30% of the time, else why is it there?
I don't know how you are playing your games but when I play a game I just play what I like and what I have success with, why would I let game design effect my playstyle?
I love this community!
I love this community!
The topic being "New Player Experience", lets focus on what can be done using what we currently have as features. The honor servers is a good idea for example. And without having the devs involved, nothing prevents units to have 2 servers: 1 for below honor 10, another for above honor 10.
This said, if players cant face higher level, how can players improve?
Horrible idea that gladly won't ever happen.
I love this community!
If you just get handed everything, you don't get the satisfaction of having earned the right to use a weapon. As little meaning it may have to seasoned gamers, it 's great for newcomers. It also gives you a sense that hard work pays off which ties into army values.
I'll say it again, mandatory training, earning marksmanship badges. After that you start with a couple of honor as someone would coming out of basic training.
It's actually one of best things when looking back at previous versions and partially what made me want to keep playing. It was fresh, original and gave you something to do and strive to besides just getting in a match and playing against others.
Opinion based on playing public and seeing too many people (even honor 10+) not knowing about nade cooking because they didn't bother about trainings.
I love this community!
Another way is to automatically take a newly created account to training and only when training has been completed, then activate the online gaming options (browser) to be specific
How do you know a new player doesn't want to do training? Who uninstalls a game when they find out they need to do training first? If these people exist i would be glad if they're not playing AA.