Rant on Reddit about AAPG, some good takeaways

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Comments

  • Twitchr.Carbon8Twitchr.Carbon8 Posts: 337Player
    Lots of good conversation guys, i appreciate hearing everyone's point of view.
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited December 2015
    Numbers can be misleading because just having launcher open counts. I do see a lot of people leaving their game open when not playing but the numbers are probably somewhat close within 500-1000 players or so off.

    Brb going to do some math.

    EDIT:
    18 full 24 man servers = 432 players
    2 @ 23 players=46 players
    3 @ 22 players= 66 players
    1 @ 21 = 21
    3 @ 20= 60
    2 @ 19= 38
    1 @ 17= 17
    2 @ 16= 32
    3 @ 14= 42
    2 @ 12= 24
    4 @ 11= 44
    1 @ 10= 10
    7 @ 9= 63
    2 @ 8= 16
    5 @ 7= 35
    3 @ 6= 18
    2 @ 5= 10
    1 @ 4= 4
    2 @ 3= 6
    4 @ 2= 8
    4 @ 1= 4

    Total= 996 players

    According to steam charts= Current Players = 1318
    Pie charts + Graphs= Very Bad.



  • =IK=Doba==IK=Doba= Posts: 2,789Player
    lol nicely done Colts... I just counted @3:45pm Est a total of 1,015 players !

    which is actually more than I though.. I guess my problem is this

    12 servers under 100 ping
    21 servers within 130 ping

    50 servers from 130-230 = 100 ping difference
    6 servers with slightly higher ping

    so out of 89 running servers only 12 acceptable :disappointed:

    this may be Americas Army, but I guess its the Europeans that are keeping it alive
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  • 4DChessGenius4DChessGenius Posts: 2,161Player
    Euros have been keeping the game alive for quite some time.
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    yeah but its early for NA.. the activity for NA picks up later in the evening
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  • SacchoSaccho Posts: 1,577Player
    mQuUZKM.png

    USA does its share
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    edited December 2015
    its 9:45pm Est.. 7 servers with ppl in it under 100 ping.. :neutral:
    hit refresh and its 10.. woo hoo
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  • Keebler750Keebler750 Posts: 3,621Player
    Anyone know what those kinds of numbers looked like for AA2....number of players, servers, etc?
    ______

    This has been a test of the emergency flame-fest system. Please do not adjust your set.
  • 4DChessGenius4DChessGenius Posts: 2,161Player
    Keebler750 wrote: »
    Anyone know what those kinds of numbers looked like for AA2....number of players, servers, etc?

    TONS higher. AA was one of the most popular FPS games of its time.
    You joined the world's greatest army to become a graphic artist? Outstanding!
  • SSKnecaboSSKnecabo Posts: 2,721Player
    And I'll tell you why. Maps and grenade launchers guys, you heard it here first.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Whiplash27 wrote: »
    Keebler750 wrote: »
    Anyone know what those kinds of numbers looked like for AA2....number of players, servers, etc?

    TONS higher. AA was one of the most popular FPS games of its time.

    Must have been the noobtubes
  • SSKnecaboSSKnecabo Posts: 2,721Player
    Sorry apple but it's my spotlight.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    Lol you beat me to it.. I think we typed it simultaneously
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    edited December 2015
    But jokes to a side. I still think the difference comes from map variety and good design. All other things that many complain about is not the real issue here.

    Plus when you read the hot topics seems like everyone wants to go back to aa2 mechanics lol
  • SSKnecaboSSKnecabo Posts: 2,721Player
    The best mechanics are worthless if the game is not advertised. I'm glad it wasn't in this state though.
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    SSKnecabo wrote: »
    The best mechanics are worthless if the game is not advertised. I'm glad it wasn't in this state though.

    Didn't they already say that it was advertised?
  • SSKnecaboSSKnecabo Posts: 2,721Player
    Yes, a week or two on steam. Not that anyone would care about it. Look at how the numbers changed with release. Even the worst game gets way more players initially with proper advertisement.
  • frankoffrankof Posts: 1,096Moderator
    Keebler750 wrote: »
    Anyone know what those kinds of numbers looked like for AA2....number of players, servers, etc?
    During the 2.4-2.6 period it was about 25k in game at any time.
    ss_4_frankof.png
  • K!Dz.applePIEK!Dz.applePIE Posts: 1,050Player
    frankof wrote: »
    Keebler750 wrote: »
    Anyone know what those kinds of numbers looked like for AA2....number of players, servers, etc?
    During the 2.4-2.6 period it was about 25k in game at any time.

    ohh good old times..
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    Ohh forgot to mention the worst part of having only ~15 servers available under 100 ping.. 12 of them are playing inner !!!

    Can we remove inner from the game for a few months so these idiots can learn to play other maps?? Please
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