Bad Day at the Office
Elementis
Posts: 134Player
in Game Support
The Bad Day at the Office achievement is bugged. I got 5 kills and 15 deaths in a match and it didn't give me the achievement. 
http://images.akamai.steamusercontent.com/ugc/576821932686170476/8315F48C669392B00FF27A0C99508F774C15D4B7/

http://images.akamai.steamusercontent.com/ugc/576821932686170476/8315F48C669392B00FF27A0C99508F774C15D4B7/
Comments
I love this community!
Haven't tried some of the other achievements I've been having problems with.
I love this community!
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
Make sure you are playing at the office.
I love this community!
Some servers it's very hard to join a team before the first round...so if you miss that round, even if you play every other round on the winning team, it wouldn't work...others swap you back and forth like a ping pong ball to keep teams balanced...
I DO understand needing to play a majority of the match on the winning team, or to contribute significantly to the winning team, to get the achievement...but if you play 14 of 15 of the winning rounds on the winning team, and in that time earn one of the top 5 slots...there's no reason you shouldn't get the achievement.
I've never really had the issue of being switched around during matches but the autobalancing system always switches the player who last joined so if you have loading time issues as I assumed that would explain it as well. Since round wins are being tracked I imagine it should be rather easy to change it to something like 70-90% of rounds while being on the winning team. Guess this isn't really high priority but if it's a quick change I guess it would make sense.
I love this community!
function AwardEndOfMatchScore(int TeamWinner) local AAPlayerReplicationInfo PRI; foreach DynamicActors(class'AAPlayerReplicationInfo', PRI) if(PRI.Team != none) if(PRI.Team.GetTeamNum() == TeamWinner) PRI.ScoreCard.NotifyScoreEvent(none, 53); if((PRI.Deaths >= 15) && PRI.Kills <= 5) PRI.ScoreCard.EarnAchievement(119); <--- this is "Bad Day at the Office" PRI.ScoreCard.CheckEndOfMatchAchievements();The achievement is being checked at the end of the match, only for the winner's team, and you must have at least 15 deaths and at most 5 kills.
To OP -- while you met the K/D criteria, your team didn't win, so the K/D check never happened.
I don't know if the "must be on winning team" aspect is intended, but it should be documented somewhere that it's part of the requirements.
That achievement in particular performs the following check:
You need to have played every round in the match, but it doesn't seem to check that you were on the same team unless there's some nuance to how it counts rounds. There aren't any score requirements (well, beyond winning, obviously).
any news on this by now?
I also have the "Fast Fingers" Achievement bugged. Tried with a friend. Bomb takes 40 sec to explode and disarming it takes 5 sec.
Another is "Overlord of Overload". I have it unlocked on the AA:PG Achievement webpage, but not on steam.
Those are the 3 Achievements I have left.
Doing "6 Years In", still need 15.000 more rounds.
Thanks in advance.