Editor sound
=[101st]=Muzza455
Posts: 1,101Player
I have updated my reclaim yard map with sounds . I followed a tutorial to the letter . I test map in editor and the sounds function and sound brill . So I built all then published . I tested map in single player from aapg launcher . No sound . Any ideas ?
Comments
http://forum.americasarmy.com/discussion/3512/tutorial-setting-up-sounds-wwise-engine-in-aapg-2-part-video#latest
I followed this tutorial and all sounds are working on my maps
Have you definitely got the AK banks loaded correctly in Kismet with the option to run all sounds on level load?
I wonder if maybe the default volume and radius of the sound you added is lower than you expect. Can't remember if you can change it easily though.
I need to have a look in the editor to see what I did with my maps. Maybe Wolvy has more knowledge of using AK sounds as point sources.
Good news is yep you can, just import them (and work with them the old way) and simply pretend Wwise dont even exist
only issue is the filesize after you import all your custom stuff, I've had maps in the past over 500MB just because of importing custom assets and sounds, pretty sure I could have got it to over 1GB quite easily
Make sure you have your level loaded set to client side only in kismet.
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I will publish tonight and let u know lol
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