Quick question

So imported a static mesh tree of my own , my question is what do i need to do to make it so wood chips fly when its hit by bullets ? Is it hard to do ?
Thanks guys


  • StackEmUp!StackEmUp! Posts: 145Player
    When you create a material to use on your static mesh, you need to assign a "physical material" to it.
    For a tree you want to use 4_none_wood. Meaning that no weapons can penetrate it, and the wood chips should fly off when hit.
    Physical materials can be found in the content browser. If you are using a material made by the Dev's it should already have a physical material applied to it.
  • -Flops--Flops- Posts: 354Player
    awesome thanks for the tip much appreciated
  • =[101st]=Wolverine=[101st]=Wolverine Posts: 1,169Beta Tester
    Gj Hawk! Thanks for sharing. :+1:
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