[WIP] Abuja Sunrise
It's just after dawn in this West African urban neighborhood, and the extraction is about to go down. With a healthy mix of close quarters combat and long range sniping, the battle promises to be intense. Watch your angles, use your cover effectively and work as a team and you will achieve success. Subscribe on Workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=540215428
Inspired by all the great UMMs on the Beer_Me server, I decided to try and learn UDK by assembling a medium sized map. I've used 99% stock meshes that are included with AA:PG... a little limiting, but I need to improve my mesh creation skills first. So please be gentle on me, this is my first map for AA.
I'm releasing an Alpha version (still needs a lot of spit and polish) and I would appreciate it if anyone could play test it for me. That's my biggest concern...whether it is balanced, and if it's interesting gameplay. I've only previewed it in editor, and still can't get it to [Test Gameplay] without crashing the game loader, even after the update. It needs sound, more foliage, landscape tweaking, etc. But I think it should be playable. Thanks for your attention and patience.