Mission Editor Update (20 Oct 2015)

TheTotsTheTots Posts: 2,279Player
edited October 2015 in News & Announcements
User Made Maps

User made maps (UMMs) are now fully supported! The editor can publish using the new Steam method and players will now have the option to download one or more UMMs when they connect to a server. Downloading a map also subscribes the player to the map in the Steam workshop.

Please see the handy Steam Guide for more information.


Misc. Fixes
  • Friendly fire is now much less forgiving; this number is now server-configurable (FriendlyFireLimit in DefaultGame.ini). More friendly fire and ROE changes planned in a future release
  • Tactical indicator blinks slightly when first used for better visibility
  • Locked weapon skins can now be used on LAN servers or in singleplayer
  • Several variables in the Launcher HAS interface were not working and are now fixed
  • All extract objectives now attach correctly to the character models
  • Players killed by hitting a kill volume now appear in the kill feed
  • The Diehard coin may now be collected
  • Army Strong, Taking Out the Trash and Everybody’s Buddy achievements now properly awarded
  • Top Performers on the AAR is now color coded according to team affiliation
  • Potential fix for infinite weapon firing audio bug
  • Admin VOIP channel now properly labeled as Admin (not Dev)
  • Server Browser now sorts by ping by default
  • Server Browser filters now saved when returning to it from a game
  • Server browser can now direct connect to a server by entering the IP, even if the server doesn’t appear in the current list
  • The Call Vote option on the ESC menu is greyed out if no vote options are available
  • The spot enemy cool down is now properly initiated when a downed enemy is “spotted”
  • Adjusted several HUD elements to avoid overlap
  • Downed friendly icon changed to a cross when sighted up (was an ‘X’)
  • Fixed an issue where the HUD showed an available grenade in training maps when player had none
  • Votes and results now recorded in the server logs
  • Objective text for Slums are now correct
  • When a player attempts to connect to a full server the correct message is displayed
The game wasn't made exactly to my specifications, so I feel it's broken.

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Comments

  • Root-AccessRoot-Access Posts: 510Player
    edited October 2015
    Ah, no fix for the chat bug?

    When is this update/patch supposed to go live?

    edit

    Oh, had to restart steam to get it. Nevermind. :)

    ss_4_Root-Access.png
    "I love the Union and the Constitution, but I would rather leave the Union with the Constitution than remain in the Union without it." — Jefferson Davis
  • Bashar_al-AssadBashar_al-Assad Posts: 579Player
    Nice to hear that the unlimited gun sound bug is gone.
    Also, the server browser settings getting saved and the sort by ping default.
    :smile:
  • TheTotsTheTots Posts: 2,279Player
    Ah, no fix for the chat bug?

    When is this update/patch supposed to go live?

    edit

    Oh, had to restart steam to get it. Nevermind. :)

    All of the input code is being refactored as we speak.
    It wasn't ready for this update, but as soon as it'd one we will put it out.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • ddra-ddra- Posts: 453Player
    Great - I'm sure this will kick up the map making scene. Don't forget to look at the demorec bug where the scoreboard doesnt allow one to view beyond the first round. I'd say this is a pretty big one.
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  • Root-AccessRoot-Access Posts: 510Player
    TheTots wrote: »
    Ah, no fix for the chat bug?

    When is this update/patch supposed to go live?

    edit

    Oh, had to restart steam to get it. Nevermind. :)

    All of the input code is being refactored as we speak.
    It wasn't ready for this update, but as soon as it'd one we will put it out.

    I see! Cool then. :)

    ss_4_Root-Access.png
    "I love the Union and the Constitution, but I would rather leave the Union with the Constitution than remain in the Union without it." — Jefferson Davis
  • =U^S=_Mason=U^S=_Mason Posts: 167Beta Tester
    :)
    "9 people make up over 50% of all of the posts on this forums.
    The VAST majority of our players just play."
  • KodenKoden Posts: 281Player
    I hope the next patch will include some love for the chat aswell...
    Derob6.jpg
  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 3,166Player
    Choo de man Totskie, Choo de man :mrgreen:

    If my trollery drives you crazy, you'd better put on your seatbelt.






  • -midnight.Woody!^-midnight.Woody!^ Posts: 5Player
    edited October 2015
    Hello ,

    Alot of ppl dont see all the servers in the server list
    maybe its because the private servers didnt yet updated.
    And the big main problem is i got every 5 sec screen freeze
    and i'm not the only one ... alot of guys are talking about that.
    please let us know how to fix this problem.

    Thanks Alot
    [TOS Violation] *
    -
  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,400Player
    I am getting the same 5 sec screen freeze
  • TheTotsTheTots Posts: 2,279Player
    Can you guys use the command "stat unitgraph" for me.

    Tell me what's spiking when you freeze please.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • TheTotsTheTots Posts: 2,279Player
    What GPU are you using?
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,400Player
    i5 gpu
  • TheTotsTheTots Posts: 2,279Player
    Is that an integrated GPU?
    Can you message me your DXDIAG?
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,400Player
    Done :smile:
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    Downed friendly icon changed to cross when sighted.. I believe in the last opt in we finally had it when you sight up everything disappears..Why did this come back.. downed player icons totally interfere with ADS
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • Same stuttering issue here. Will try to grab a screenshot if I can
  • TheTotsTheTots Posts: 2,279Player
    edited October 2015
    If you are subscribed to any legacy maps please go into the workshop and unsubscribe them manually. The software was supposed to do this automatically but there may be some issues.

    This may solve the fps issue but we honestly are not sure of the root issue; we are looking into it.

    In addition:

    Some users have said deleting their ini files and reinstalling fixed it.
    If you have done any tweaks to your ini this is a good starting point.
    The game wasn't made exactly to my specifications, so I feel it's broken.

  • -SD-DELTON-ACI--SD-DELTON-ACI- Posts: 1,400Player
    edited October 2015
    This has fixed the problem for me.
    Thank you.
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