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Ooh, interesting question. I don't know, but I would assume that, if the server sends out updates at 30Hz, the client sends data to the server at the same rate.
Here's the official page on networking in Unreal Engine 3, linked to the most relevant section:
https://udn.epicgames.com/Three/NetworkingOverview.html#Player Movement and Prediction
There, it says that when the client calls CallServerMove(), there's potential for the client to be reporting on multiple moves (ie, multiple frames) to the server.
Hm. Another thing I wonder about is mouselook. Since shooting is irrevocably tied to frames (your crosshair doesn't move until the next drawn frame), how does registry and prediction tie into the frames the client draws. If I can draw 4 frames in 1 tick, what data is sent to the server? According to that article it can only send up to 2 moves per tick if conditions are met (bandwidth and it mentions framerate, which makes me think even more that client data is sent based on frames), what does it do with the other 2 frames? Does it only process the latest frame or the latest 2 frames, or is there some sort of selection process?
Edit: Also, what happens if a bullet should be fired in between 2 slowly drawn frames? Like if my PC lags a little and my crosshair is moving over the enemy's head but the frame is drawn late and I'm no longer on their head when the next frame is drawn even though a bullet *should* have fired and been a killshot, is that final frame the authority on that bullet?
LETS GO PENS
i miss the "we are aware of the problem and working on it" comment so much after a dozen topics about this.
My Youtube Chanel I AAPG Profile I AA2 Tracker August KILL COMPILATION
August KILL COMPILATION II
I love this community!
The comments talk about how they are low power and not really for performance but from what I can see others have talked about how good they are with gaming. I know others here have mentioned using older drivers, just wanted to post this here for anyone really struggling with their current situation, maybe it will help.
LETS GO PENS
LETS GO PENS
I'm having freezes with the 980 so it's not about the card. Also the PBSS lags should be fixed and never occured for 3 seconds, must be something else.
I love this community!
I agree. I have GTX 960 and no matter what (stock / OCed) and no matter the driver version, I get the freezes if I continue playing for another match. So if I exit the game after match is over and join the same server yet again, I can play without issues again another match (usually if round count is not something huge like best of 30). If I don't exit the game and let it restart with the server coming up again, then I get these microfreezes which basically destroy the gameplay as everything is stuttering every few seconds . This is painfully obvious when observing friendlies moving next to me as they stop at the moment of microstutter and continue moving normally after that. It's very annoying issue.
i5 4690K/970GTX/16GB/XL2411/Win10
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http://www.ultimatecomputers.net/forum/viewtopic.php?f=7&t=3644
or the tool:
http://www.coderbag.com/Programming-C/Disable-CPU-Core-Parking-Utility
i tried about 15 min....no microfreezes, using an i7 core
I solved my issue by installing Win7 SP1 on 2nd partition. Game runs without any mircofreezes now on this OS.
i5 4690K/970GTX/16GB/XL2411/Win10
aastats.com
My Youtube Chanel I AAPG Profile I AA2 Tracker August KILL COMPILATION
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what cpu are you using??
my freezes are not gone completly, but for 90%.
I used Athlon X4 @ 4.2Ghz + Radeon 6870 on WIn 8.1, had freezes. Then I upgraded to i5 4690K @ stock(and OC 4.2Ghz) + GTX 960 on Win 8.1, also had freezes (even worse, although fps was way higher). Then I installed Win 7 SP1 on 2nd drive and game runs fine on it, no freezes no matter how much I play.
I upgraded the 1st installation to Win10 so will test out to see if the freezes are gone with 10.
i5 4690K/970GTX/16GB/XL2411/Win10
aastats.com
My Youtube Chanel I AAPG Profile I AA2 Tracker August KILL COMPILATION
August KILL COMPILATION II
i5 4690K/970GTX/16GB/XL2411/Win10
aastats.com
My Youtube Chanel I AAPG Profile I AA2 Tracker August KILL COMPILATION
August KILL COMPILATION II