Rural open space maps

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  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    edited November 2015
    Actually the Devs do play on our server (Maybe that's because it is the best barometer to guage usermade maps activity) or maybe its because they just have fun . The point is the game is not made for the Devs (Its their job) the game is not made for you, and the game is not made for me, its for everyone . You can't see that because you cannot see past your own little world , so you continue and if the development team continues to listen to you , this will be another failed attempt to revive Americas Army. What once was the best game out there will be gone again , but its ok as long as your artificial frag rate remains in tact.
    And yes , by artificial I mean just that , fake, like everything about you sir.
    You see I do know the truth.
  • SacchoSaccho Posts: 1,577Player
    =IK=Doba= wrote: »
    Saccho wrote: »
    On large maps especially, single objectives can help focus players in on a particular area, ideally reducing how frequently the last players alive are grossly out of position (generally a frustrating experience for *everyone* involved).
    ........ .... ....

    while single-objective maps encourage Lone Wolf play on flank routes since direct assaults on the objective are likely to feel suicidal.

    I feel like these two statements are a little contradicting .. and unfortunately the game doesn't play out as the first states it would.

    I agree that players should focus more on one general area ie. The obj.. however the complete opposite happens as described in the latter statement.. people feel going for obj is suicide so they use the outskirts, they camp (while on attack) which leads to that particular part where it says.. [generally a frustrating experience for *everyone* involved).

    It doesn't help that 10 out of 12 players per team can have 4x scopes. (At least on some maps, that was the case on the map in discussion]
    You're right, they are somewhat at ends with each other. The first statement is more aspirational and the second is a subjective opinion on what practically happens.

    However, consider playing assault on Cold Front for a Y plant. A flank route like Barn is very much still in the action. Same for a player coming down Street. Driving players to flanks doesn't have to also mean "removed from the action".
  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    edited November 2015
    Careful there Watcher , you really can't say too much here unless its approved by Doba or Colts.
    Ssshhhhhh! its supposed to be a secret ......
    Has anyone else noticed that Doba and Colts are speaking for the entire community , and no other opinion is valid , we shall all play the game the way they see fit and nothing else is acceptable.
    Perhaps the Devs should look into this , or maybe we need another forum for people who are not competition players.
    Just an observation
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    Actually the Devs do play on our server (Maybe that's because it is the best barometer to guage usermade maps activity) or maybe its because they just have fun . The point is the game is not made for the Devs (Its their job) the game is not made for you, and the game is not made for me, its for everyone . You can't see that because you cannot see past your own little world , so you continue and if the development team continues to listen to you , this will be another failed attempt to revive Americas Army. What once was the best game out there will be gone again , but its ok as long as your artificial frag rate remains in tact.
    And yes , by artificial I mean just that , fake, like everything about you sir.
    You see I do know the truth.

    LoL my artificial fragrate hahha good one. Please tell me how my KDR is fake because It's real old man as real as your 0.43 kdr. It's very clear I am wasting my time here. Some players will just never accept that someone could be that much better than they are and thus resulting in more knowledge and experience.

    Also America's Army 3 was a product resulting in lack of listening to experience there is a reason AAPG is more popular than AA3. You said the Devs don't play this game but now you say they play on your server, weird.

    You think CSGO would be as popular as it is if they listened to all the feedback? If instead of getting a bunch of top competitive teams to beta test their game and provide feedback they got a bunch of noobs and new players? You think it would be a hit still? I know it wouldn't be. I average 4 times more score/min than you for a reason I know how to play First Person Shooters. Which results in me having better knowledge of what makes or breaks a game better than someone averaging a score of 5xp/min. For every 1 kill you get I get 9.32 kills. You average 7.3 kills per hour and I average 46 kills per hour this is not just because I am simply a better shot than you. This is because I understand how to play First Person Shooter games better than you and especially this one. In order for me to play this good I have to know everything about the game understand every mechanic etc. That gives me a better understanding of what this game needs because I know why this is like that and why this is designed this way and why the map layout is like this etc...I know this is hard for a lot of you to understand but the simple truth is if you have a fragrate below 1 you are incapable of mastering this game and have little knowledge of what the game needs, especially how a map layout should be. Sorry its the sad truth.
    Pie charts + Graphs= Very Bad.



  • =IK=Doba==IK=Doba= Posts: 2,789Player
    you really can't say too much here unless its approved by Doba or Colts.

    If that were true you'd be thanking us for how good the game is
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    edited November 2015
    First off , I didn't mention AA3 I referred to AA2 which was far btter than this game. Secondly I did not say that the Devs do not play this game (I said the game was not made for them, its for everyone).
    Yes you score better than me that's a fact , 'I never claimed to be a good player , I play for fun and couldn't care less about my KDR) , but if you think anyone on this planet believes that your frag rate is unassisted then you seriously need some therapy my friend.
    You forget I was there long before you were .iog
    I know exactly what you are about.
    So have fun now , you will leave this venue again just like before , the only difference is this time there will be no one to cover for you. Let the people be the (JUDGE)
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    Careful there Watcher , you really can't say too much here unless its approved by Doba or Colts.
    Ssshhhhhh! its supposed to be a secret ......
    Has anyone else noticed that Doba and Colts are speaking for the entire community , and no other opinion is valid , we shall all play the game the way they see fit and nothing else is acceptable.
    Perhaps the Devs should look into this , or maybe we need another forum for people who are not competition players.
    Just an observation

    Me and Doba apologize for being canadian oh and for being so good at the game eh.

    Perhaps you should set your ego a side and read our posts as intended. We are providing feedback you choose what to do with that. If you want 1 objective on a huge map do that its your map. No need to go back and forth over and over again because you don't have a clue what to do with the feedback we provide you or simply cannot begin to understand why we would know such things.
    Pie charts + Graphs= Very Bad.



  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    edited November 2015
    Do you see these things in a vision , my god what could give you such knowledge???
    Is your brain so damaged that you honestly feel that you have some greater knowledge than everyone else as to how a game should be played and how it should be developed? I surely have no ego invested, as you pointed out my Frag rate is quite low, so what might be my incentive , hmmmm oh wait maybe I just like playing the game.
    Seriously Dude its a GAME its supposed to be fun anything less or more will surely fail. You see for you its all about your KDR , Perhaps you are over compensating for something.
    Fact is I've been here along time and I know the truth , others will see with time.

    Like I said , Good Luck

  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    Nah I can keep going all day if you'd like. I don't have greater knowledge than everyone else as to how a game should be. I just have greater knowledge than you.

    Still waiting for you to tell me how my KDR is fake.

    It seems you are still butthurt for the devs "taking our side on the 4 minute thing" when they were not taking our side we were just simply correct and it should of been obvious it was 4 minute time limit.

    What truth is that roach? You can say it I don't care, say what you gotta say, be a man.

    You categorize ego with fragrate so if you have a low kdr you say you cannot have an ego but people with the higher fragrates have the ego's according to you, lol. But you can't put your ego a side to appreciate and actually listen to our feedback and try our feedback to see the improved results.
    Pie charts + Graphs= Very Bad.



  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    First off , I didn't mention AA3 I referred to AA2 which was far btter than this game. Secondly I did not say that the Devs do not play this game (I said the game was not made for them, its for everyone).
    Yes you score better than me that's a fact , 'I never claimed to be a good player , I play for fun and couldn't care less about my KDR) , but if you think anyone on this planet believes that your frag rate is unassisted then you seriously need some therapy my friend.
    You forget I was there long before you were .iog
    I know exactly what you are about.
    So have fun now , you will leave this venue again just like before , the only difference is this time there will be no one to cover for you. Let the people be the (JUDGE)

    LoL I love how your editing posts after I post them ill quote it so you can't no more. I never said you were a good player. I am not the one who needs therapy if you think my fragrate is fake. My fragrate is legit and I worked very hard at becoming a better player everyday. No I don't forget I remember long ago when I was in [CLS] you having this same attitude towards me and other players better than you. I remember you kicking guys who were just too good at America's Army 2(who would have gave me some solid competition.) But you could not grasp that anyone could be that much better than you at a video game.
    So have fun now , you will leave this venue again just like before , the only difference is this time there will be no one to cover for you. Let the people be the (JUDGE)

    Again I have never cheated on an First Person Shooter gaming my life, my history is clean. So you will never see that day of light. But thanks for proving my point that you simply cannot grasp the fact that someone could be that much better than you.

    A 4.01 KDR is not hard to get on a game this easy because so many clueless players and new players to the game everyday. I do know one thing I do have greater knowledge than you because I know its possible for someone to be better than me at this game or at another game. You think a 4.01 kdr is impossible well guess what its not.
    Pie charts + Graphs= Very Bad.



  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    Your right again , thanks for pointing out the obvious , the Devs did indeed take your side regarding the timelimit . Not surprising since they have taylor made the game to suit competition players from the begining One more time you underscore my only point : This is my point exactly , the game is being dictated by a small percentage of competition players regardless of what the public may like. Deny it all you want the facts speak for themselves. Clearly you see it because you keep pointing it out.
    This game is being developed to favor certain faction of the entire population . And That's supposed to be fine because the statistics (Data as it was stated) drawn from a bunch of servers that were set up to produce that statistic say that it is the right direction for this game concluded this analysis. As anyone with some intelligence knows , Data and statistics are easily manipulated and will produce whatever results wanted when used properly.
    But as usual your ignorance underscores my point , thanks again.
  • =IK=Doba==IK=Doba= Posts: 2,789Player
    youre wrong.. the problem is theyre trying to make everyone happy.. and that will never work.. If it were geared for competition we'd be playing competition.. as we stand the game is dead to comp .. proabably because its NOT geared for us
    _____________________________
    #Support Comp Mode

    https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    edited November 2015
    PS: I never said you cheated, perhaps that's some Fruedian stuff projecting form your inner guilt my friend.
    I never said that , and as for when you were with CLS I never even knew you back then , I came some time after that . But nevertheless your reputation preceeds you.
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    Your right again , thanks for pointing out the obvious , the Devs did indeed take your side regarding the timelimit . Not surprising since they have taylor made the game to suit competition players from the begining One more time you underscore my only point : This is my point exactly , the game is being dictated by a small percentage of competition players regardless of what the public may like. Deny it all you want the facts speak for themselves. Clearly you see it because you keep pointing it out.
    This game is being developed to favor certain faction of the entire population . And That's supposed to be fine because the statistics (Data as it was stated) drawn from a bunch of servers that were set up to produce that statistic say that it is the right direction for this game concluded this analysis. As anyone with some intelligence knows , Data and statistics are easily manipulated and will produce whatever results wanted when used properly.
    But as usual your ignorance underscores my point , thanks again.

    This game has not been taylor made to suit competiton players its far from it in fact the north american side of competition is dead and has been that way for a long time. Many many many competition teams and players have started playing this game and left because of the direction the devs have choose to go with their game and that is fine but this game is what the devs created. They rarely listen to the competition players why do you think so many are banned from these forums? Keep it up with your lies and more lies and more lies.
    Pie charts + Graphs= Very Bad.



  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    PS: I never said you cheated, perhaps that's some Fruedian stuff projecting form your inner guilt my friend.
    I never said that , and as for when you were with CLS I never even knew you back then , I came some time after that . But nevertheless your reputation preceeds you.

    Actually Beer me and cls wered allied teams for what ever reason when I was apart of [CLS] and I did in fact know you.

    And yah you did say I cheated you said my kdr was impossible. you said my kdr had to be assisted. you also said my kdr was fake implying I don't play legit.
    Pie charts + Graphs= Very Bad.



  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    So let me review , we have no 203's or rockets , we have no large long playing maps, we have only 4 minute rounds , we have yet to see any maps that might even hint at any tactical gameplay but you seriously think this game is being developed for everyone and not for competition play.
    If anyone here thinks that modeling this game after COD is a good idea then they need to ask around , you have taken a poll for everything under the sun but why won't you ask the public , "PUBLIC " (Not your beta Team) not the comp guys not me , ask the population at large and you will find that very few people are happy with the direction that this game is taking. You had your chance when you introduced usermade maps , but if you continue to force the people to make only the maps you enjoy then this game will be on the shelf just like AA3.
    Take a chance ask the people what they want , you might be surprised.
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    edited November 2015
    So let me review , we have no 203's or rockets , we have no large long playing maps, we have only 4 minute rounds , we have yet to see any maps that might even hint at any tactical gameplay but you seriously think this game is being developed for everyone and not for competition play.
    If anyone here thinks that modeling this game after COD is a good idea then they need to ask around , you have taken a poll for everything under the sun but why won't you ask the public , "PUBLIC " (Not your beta Team) not the comp guys not me , ask the population at large and you will find that very few people are happy with the direction that this game is taking. You had your chance when you introduced usermade maps , but if you continue to force the people to make only the maps you enjoy then this game will be on the shelf just like AA3.
    Take a chance ask the people what they want , you might be surprised.

    Wow I can tell you don't check these forums or have a clue what your talking about because every single competition player has these same concerns aside from the obsurd increase of round time and cheap rockets/203's. My entire team has quit the game it is only me and hyperlight playing. So many other teams have quit, so many other players have quit. Wake up roach no one is happy with the game.
    Pie charts + Graphs= Very Bad.



  • SacchoSaccho Posts: 1,577Player
    Your right again , thanks for pointing out the obvious , the Devs did indeed take your side regarding the timelimit . Not surprising since they have taylor made the game to suit competition players from the begining One more time you underscore my only point : This is my point exactly , the game is being dictated by a small percentage of competition players regardless of what the public may like. Deny it all you want the facts speak for themselves. Clearly you see it because you keep pointing it out.
    This game is being developed to favor certain faction of the entire population . And That's supposed to be fine because the statistics (Data as it was stated) drawn from a bunch of servers that were set up to produce that statistic say that it is the right direction for this game concluded this analysis. As anyone with some intelligence knows , Data and statistics are easily manipulated and will produce whatever results wanted when used properly.
    But as usual your ignorance underscores my point , thanks again.
    Back when the time limit for FLO maps was 5', I'd wager serious money that the average length for a round was below 3'.

    The majority of people like frequently being in the action. It's a relative minority that prefer ArmA-style TacSim gameplay. It's why Insurgency includes wave respawns in many of its modes. It's why the AA series has shifted towards shorter rounds from earlier titles. It's why the CoD series is so popular. It's why CS does well with a 2' round timer. It's why TDM maps in Battlefield are popular. It's why so many titles have respawns instead of rounds.

    This isn't about competition. I imagine that (maybe if you bought them a few drinks first) the Devs would be more than happy to tell you that competition players are a minority that, frankly, they're not super concerned with. Either a scene will emerge naturally or it won't and much of that is out of their hands. This is about mass appeal, about having a title that brings "American Army" to as many players' minds as possible. That's led to a title with a faster pace than previous ones, but that decision certainly wasn't made for the sake of competitions.
  • .dcG-Colts^.dcG-Colts^ Posts: 1,973Player
    Saccho wrote: »
    Your right again , thanks for pointing out the obvious , the Devs did indeed take your side regarding the timelimit . Not surprising since they have taylor made the game to suit competition players from the begining One more time you underscore my only point : This is my point exactly , the game is being dictated by a small percentage of competition players regardless of what the public may like. Deny it all you want the facts speak for themselves. Clearly you see it because you keep pointing it out.
    This game is being developed to favor certain faction of the entire population . And That's supposed to be fine because the statistics (Data as it was stated) drawn from a bunch of servers that were set up to produce that statistic say that it is the right direction for this game concluded this analysis. As anyone with some intelligence knows , Data and statistics are easily manipulated and will produce whatever results wanted when used properly.
    But as usual your ignorance underscores my point , thanks again.
    Back when the time limit for FLO maps was 5', I'd wager serious money that the average length for a round was below 3'.

    The majority of people like frequently being in the action. It's a relative minority that prefer ArmA-style TacSim gameplay. It's why Insurgency includes wave respawns in many of its modes. It's why the AA series has shifted towards shorter rounds from earlier titles. It's why the CoD series is so popular. It's why CS does well with a 2' round timer. It's why TDM maps in Battlefield are popular. It's why so many titles have respawns instead of rounds.

    This isn't about competition. I imagine that (maybe if you bought them a few drinks first) the Devs would be more than happy to tell you that competition players are a minority that, frankly, they're not super concerned with. Either a scene will emerge naturally or it won't and much of that is out of their hands. This is about mass appeal, about having a title that brings "American Army" to as many players' minds as possible. That's led to a title with a faster pace than previous ones, but that decision certainly wasn't made for the sake of competitions.

    Well said sir :)
    Pie charts + Graphs= Very Bad.



  • (Beer_Me)Roach(Beer_Me)Roach Posts: 249Player
    edited November 2015
    Perhaps I have struck a nerve ehh? You never knew me I never knew you only by name your damage had been done by the time I met most of CLS , FYI we are still friends with CLS.
    Again I never said you cheated , Its simply what so many other people believe probably a coincedance huh?

    And more likely your entire team quit playing this game because there are no servers that will allow them to play (because they are like you "SO GOOD" )
This discussion has been closed.