AAGame.exe has stopped working (9/3 opt-in build) on Windows 10

Training missions work fine. Whenever I try to go online to play, if get the pop-up message that "AAGame.exe has stoped working".,... Windows will close the program and notify you if a solution is available.

Comments

  • LuckEDoggsLuckEDoggs Posts: 13Player
    My AAClient.log file says

    0046.91] Log: --- LOADING MOVIE START ---
    [0047.25] ScriptLog: WARNING - Spectator only player leaving spectating state to go to None
    [0047.25] DevOnline: Clearing online delegates for AAPlayerController_0 (Player:AALocalPlayer_0)
    [0047.25] ScriptLog: Player controller logging out: AAPlayerController_0
    [0047.25] ScriptLog: AAPlayerController_0 Cleaning up PRI
    [0059.06] Log: Primary PhysX scene will be in software.
    [0059.06] Log: Creating Primary PhysX Scene.
    [0059.07] Log: Bringing World FLO_Coldfront_C4.TheWorld up for play (90) at 2015.09.03-19.15.20
    [0059.07] ScriptWarning: Accessed None 'PainTimer'
    AAPlayerAreaDamageVolume FLO_Coldfront_C4.TheWorld:PersistentLevel.AAPlayerAreaDamageVolume_1
    Function AAGame.AAPlayerAreaDamageVolume:PostBeginPlay:0014
    [0059.07] Log: Bringing up level for play took: 0.012077
    [0059.07] Log: Writing game stats recording file ..\..\AAGame\Stats\Client-FLO_Coldfront_C4-PC-1202061\FLO_Coldfront_C4-PC-03-19.15.20.gamestats...
    [0059.07] ScriptLog: ASTARKEY:: DisplayDebugVoiceFont SmallFont
    [0059.07] Log: ASTARKEY:: SoldierChallengeRequest.
    [0059.07] Log: ASTARKEY:: SoldierUnlocksRequest.
    [0059.07] Log: ########### Finished loading level: 12.165713 seconds
    [0059.08] Log: PunkBuster Client: Connected to Server 173.234.62.147:7778
    [0059.20] DevOnline: AAU Unlocks Response(200)
    [0059.22] Log: Writing game stats recording file ..\..\AAGame\Stats\Client-FLO_Coldfront_C4-PC-1202061\FLO_Coldfront_C4-PC-03-19.15.20.gamestats...
    [0059.22] Log: Failed to open file ..\..\AAGame\Stats\Client-FLO_Coldfront_C4-PC-1202061\FLO_Coldfront_C4-PC-03-19.15.20.gamestats for writing... 32
    [0059.22] ScriptLog: ASTARKEY:: DisplayDebugVoiceFont SmallFont
    [0059.22] Log: ASTARKEY:: SoldierChallengeRequest.
    [0059.22] Log: ASTARKEY:: SoldierUnlocksRequest.
    [0059.22] DevOnline: Clearing online delegates for AAPlayerController_1 (Player:None)
    [0059.22] ScriptLog: Steam canceling ticket on termination from server, client object: None
    [0059.22] Log: WARNING: Steam AA4 authorization ticket did not cancel properly. Restart Steam.
    [0059.23] Log: LocalPlayer 0 - Multiple UberPostProcessEffects present...
    [0059.45] ScriptLog: Script call stack:
    Function AAGame.AAPlayerController:CheckIfUpdatingAdvertisements

    [0059.45] ScriptLog: (AAPlayerController_2) AAPlayerController::Spectating:CheckIfUpdatingAdvertisements Testing is server now!-2222222 GameInterface= None
    [0059.45] ScriptLog: (AAPlayerController_2) AAPlayerController::Spectating:CheckIfUpdatingAdvertisements Not server, not starting update loop
    [0059.49] DevOnline: AAU Challenges Response(200)
    [0059.56] Warning: Warning, Material ModKit_WindowBoards.Textures.BoardedWindowsTiled_KN_Diff_Mat missing bUsedWithStaticLighting=True!
    [0059.62] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: flo_koshe_townhall_geo.TheWorld:PersistentLevel.StaticMeshActor_495 Component: StaticMeshComponent_273 StaticMesh: Custom_Midnight.tarpA_JAS_SMesh) No geometries in FKAggregateGeom.
    [0059.62] Log: URB_B
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