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Comments
*Medic icons need a white filler in the cross instead of being transparent because the icon changes and is harder to see on different backgrounds. We need consistency here.
*The "TACTICAL" notification flag needs to be moved to the right so it is much more noticeable. Considering that the center of the screen is where you look the most first then your health status and ammo area on the right would be second.
*Option for us to use a color slider for nameplateColor would be nice. I don't like the yellow because it gets washed out on daytime maps. And I need to know where my best player is.
Other stuff not in picture:
*Told DEV Caterpillar that your name is not highlighted on the scoreboard (in between rounds) unless you change the nameplateColor manually then your name defaults to the original yellow while your teammates remain the color you changed the nameplateColor to.
*The final tally page at end of mission has the map vote UI all screwy. I guess y'all working on this but want to mention that the fonts of the map's name gets washed out on the image of the map. Hard to read white fonts on a mostly gray image.
Salute!
medic cross:
Issue: The medic crosses are missing when you turn off all player tags
Suggestion/Solution: Make the medic crosses and name tags separate HUD elements.
Suggestion/Solution #2: Player tags should not appear when a player is incapacitated. Maybe a little carrot/plus at most.
Nameplates are the same, sometimes they get in the way too.. I've had it happen a fair few times where a teammate is somewhere along my LOS either alive or incapped and his nameplate blocks my view to a certain spot, obviously the enemy does not see that blockage, so the result is.. not good.
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw
_________________________
********Bam4D********BE ALL (THAT) YOU CAN BE!
________Army 1980_________
If you reverse the colors then it's the International Red Cross sign... simple!
There was a lot of harassment and abuse happening based on the ping of users.
Now you are still able to see your own ping and make your server choices accordingly, but on Official servers you will be unable to see other's ping.
Private server admins can use a command to see all connected users' pings, and can still enforce any ping rules they want on their servers.
We were just seeing too much vote kick and verbal abuse on our Official servers based solely off of ping.
Clutters the minimap as well. If there were squads, then I could see using your squad spot as a solution.
Here's how I see it working better.
1. Secondary weapon actually shows up on HUD (remove pistol when you have 2 weapons)
2. No tags unless you point at someone. Name appears in lower portion of the screen where it won't get in the way.
3. Tactical appears on the lower right bar.
Done.
Maybe not this update but last update there was some huge changes to sound. Like footstep distance etc.. Just tried the latest update the sound of what you hear seems to be nerfed even more than previous and also the game feels very very choppy now. I'll just come back at full release and try it because I am very unhappy with current opt-in build. Good luck on future guys.
nudge, nudge...
sad very sad
I have to agree with Grouse here. I appreciate the fact that you guys added the sub levels but I think having the icon and sub-level as he suggested will look much better, and give the full picture.
No significant changes are planned for audio.
(Can't quote on mobile )
#Support Comp Mode
https://www.youtube.com/channel/UCN4YhM6jUB2MxVj8i3b9rhw