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 Random Disconnects NO CONSOLE MESSAGE 
 

kreamy911

Recruit
Posts: 24
Joined: 22 Jul 2002

      Posted: 20 Aug 2009 18:47 Profile Canada


As stated,
I am getting random disconnects from servers, pretty frequent, and I never get a console message

(thats besides the heartbeats stopped that I sometimes get, but at least those come up in the console)

I have no idea why this is happening, or what to do.


AT THE BOTTOM OF THIS POST, THERE IS MY 50 LINES OF AA3LAUNCH.LOG!!! :-)

ScriptLog: INFORMATION: System had to increase Auth Access Pool size. Consider increasing iInitialAuthAccessPoolSize value to 21
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierProfileTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_16
Log: Initializing soldier profile data
Log: Processed 305 profile entries for "[nK]Kreamy" in 0.00
ScriptLog: Player "[nK]Kreamy" AIT AR Qualification level is now: 1
ScriptLog: Player clan tag is ""
ScriptLog: INFORMATION: Closing local ATS scoring
ScriptLog: INFORMATION: Transmitting ATS Data
Log: Shutting Down AA3 Attribute Tracking System (ATS)
Log: Cleaning up ATS
ScriptLog: INFORMATION: Initializing ATS system for match
Log: Initializing AA3 Attribute Tracking System (ATS) on port 8338 and ip
Log: Using ATS port 3030
Log: ATS using Game Server Port 8777
Log: Using ATS IP of "ats.aa3.americasarmy.com"
Log: ATS Debug Logging is Disabled by [OnlineSubsystemAA3.OnlineSubsystemAA3] DebugATS
Log: ATS using ATS Server files (Flag: 0)
Log: ATS Game server IP "127.0.0.1"
Log: ATS SCoringEngine::Init entered.
Log: ATS Init on Ver 3.0.0, Engine 4206
Log: ATS init at 16808974.081697
Log: ATS init took 0.003757 with result 0
Log: Initializing ATS in parallel
Log: ATS init thread started 1bd0
ScriptLog: INFORMATION: ATS system initialized.
Log: ATS - Cleaning up init thread 1bd0
Log: ATS Init Thread 1bd0 starting
Log: ATS Starting threaded init
Log: ScoringEngine beginning remote connection attempt.
Log: Minimum players set to 1 with result 0
Log: ATS Initialized in parallel properly.
Log: ATS Init Thread 1bd0 terminating
Log: Invalid field detected "GA_DutifulRifleman"
Log: Invalid field detected "GA_DutifulRiflemanDate"
Log: Invalid field detected "AD_ManCounterRoundsWon"
Log: Invalid field detected "MA_WeaponBarGrenadeDate"
Log: Invalid field detected "MA_WeaponBarGrenade"
Log: Invalid field detected "MA_WeaponBarM9"
Log: Invalid field detected "M4"
Log: Invalid field detected "BreachCharge"
Log: Invalid field detected "ACOG"
Log: Invalid field detected "Faster40MMReload"
Log: Invalid field detected "ColoredSmoke"
Log: Invalid field detected "RangeFinder"
Log: Invalid field detected "SoftbagAmmo"
Log: Invalid field detected "ForwardHandGrip"
Log: Invalid field detected "AdvancedReloads"
Log: Invalid field detected "ACOG4X"
Log: Invalid field detected "Ammo20MMag"
Log: Invalid field detected "Binoculars"
ScriptLog: INFORMATION: System had to increase Auth Access Pool size. Consider increasing iInitialAuthAccessPoolSize value to 21
Log: MessageCommunicatorAuth::handleObtainSoldierStats for soldier "[nK]Kreamy"
Log: Obtain stats execComm result: 0
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_18
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer Retrieved stats for [nK]Kreamy with 133 stats entries
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierInstantActionTimePlayed"
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierHighestMatchNeutralizationScore"
ScriptLog: (AA_MainUI_Navigation_GfxMovie_4) AA_MainUI_Navigation_GfxMovie::CloseCurrentUI Closing current UI page due to new section being selected.
ScriptLog: *** Menu "Exit" activated.
ScriptLog: Ignoring selected menu Exit
Log: Scaleform loaded new movie AA_OutOfGameUI.MainUI.AA_Main_Logout_Dialog and will start it normally
Log: Scaleform Log: SFLog: InitializeUnrealScriptAccess() entered.

Log: Scaleform Log: SFLog: adding mouse listener

Log: Scaleform Log: SFLog: updating mouse cursor

ScriptLog: (AA_AuthorizationData_0) AA_AuthorizationData::ResetData resetting local authorization data
Log: Closing by request
Log: appRequestExit(0)
Log: .AA3Input.ini options written to cloud.
Log: ***** GuardedMain() - Cleaning up scoring system
ScriptLog: INFORMATION: Cleaning up authorization data
ScriptLog: INFORMATION: Closing local ATS scoring
Log: Removing local player auth data 0 from root(2b5054c0)
ScriptLog: (AA_MainUI_Navigation_GfxMovie_5) AA_MainUI_Navigation_GfxMovie::OnClose menu closed, cleaning up scaleform access
ScriptLog: (AA_MainUI_Navigation_GfxMovie_4) AA_MainUI_Navigation_GfxMovie::OnClose menu closed, cleaning up scaleform access
Log: UIInputConfiguration_0: received notification that UI_bink_Master is being unloaded. Clearing references to all non-native classes
Exit: Preparing to exit.
Exit: Game engine shut down
Exit: Windows client shut down
Exit: OpenAL Audio Device shut down.
Exit: Object subsystem successfully closed.
Log: Shutting down FaceFX...
Log: FaceFX shutdown.
Log: Cleaning up temporary files.
Error: Error deleting file '_ftmp_16292.0' (GetLastError: 32)
Log: Cleaning up temporary files.
Error: Error deleting file '_ftmp_16292.1' (GetLastError: 32)
Exit: Exiting.
Log: Log file closed, 10/09/09 21:51:45



Last edited by kreamy911 on 10 Oct 2009 01:14; edited 2 times in total
ShortbusMadness

Private First Class
Posts: 161
Joined: 27 Feb 2005

      Posted: 20 Aug 2009 18:52 Profile United States


Same servers? Different Servers?

I'm 98% confident its just the games netcode right now, and there are a few (probably 4) servers that are pretty popular that have a high amount of disconnects for me as well- I've related it to punkbuster being absolutely horrible- and general server/game problems.

_____________________
Ingame name in aa2: Shortbus
Ingame name in aa3: Japy

kreamy911

Recruit
Posts: 24
Joined: 22 Jul 2002

      Posted: 20 Aug 2009 20:01 Profile Canada


i dunno, pretty much various servers i guess?
I only play on several, but even new ones i get that..

Used to happen to me in AA2, (before 2.8.5 i think)
But i had a different computer.....

who knows :-(

ShortbusMadness

Private First Class
Posts: 161
Joined: 27 Feb 2005

      Posted: 20 Aug 2009 20:16 Profile United States


Maybe give your cable company a call and complain that your internets aren't stable with a lot of fluctuating, they can check the signal strength and see if its being split off too many times- or if you need a new modem or what not.

kreamy911

Recruit
Posts: 24
Joined: 22 Jul 2002

      Posted: 22 Aug 2009 15:59 Profile Canada


any other suggestions?
Does this happen to anyone?

Spl1nt

Sergeant Major
Posts: 4149
Joined: 17 Jun 2009

      Posted: 23 Aug 2009 04:20 ProfileOnline United Kingdom


Please post your Launch log.

USArmy\Americas Army 3\AA3Game\Logs

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Former AA [Support] Volunteer

[SvK]Avalanche

Private First Class
Posts: 249
Joined: 25 Feb 2007

      Posted: 23 Aug 2009 05:08 Profile Sweden


In AA2 you could see the reason for kick in a .ini-file, isnt that possible with AA3

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kreamy911

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Posts: 24
Joined: 22 Jul 2002

      Posted: 05 Sep 2009 20:19 Profile Canada


which log? i have multiple ones such as

AA3Launch
AA3 Launch_2
and many AA3Launchbackups

also, is my password posted in these logs?

MajorWinters

Volunteer Community Manager
Volunteer Community Manager
Posts: 6763
Joined: 18 Feb 2005

      Posted: 05 Sep 2009 20:43 ProfileOnline Belgium


AA3Launch.log - password or any other confident info isn't stored in the log - make sure you post the log right after you are disconnected from the server (otherwise it won't contain any useful info).

Are you using a wireless internet connection?



Last edited by MajorWinters on 06 Sep 2009 12:48; edited 1 time in total
kreamy911

Recruit
Posts: 24
Joined: 22 Jul 2002

      Posted: 05 Sep 2009 20:45 Profile Canada


using line connect,
i will make sure to post it right after....
not the backup log right?

m_hermann

Volunteer Community Manager
Volunteer Community Manager
Posts: 29096
Joined: 02 Aug 2004

      Posted: 05 Sep 2009 21:22 ProfileOnline United States


correct, we want AA3launch.log

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.Mark

Sergeant First Class
Posts: 1240
Joined: 21 Dec 2006

      Posted: 14 Sep 2009 21:44 Profile United States


PLEASE POST ONLY THE FINAL 50 LINES OF YOUR LOG.

Please completely remove the log in your post above mine, and replace it with the 50 lines instead. Thank you.

kreamy911

Recruit
Posts: 24
Joined: 22 Jul 2002

      Posted: 09 Oct 2009 20:59 Profile Canada


here it is, that famous log!

I lost count after awhile, should be about 50 :-)


ScriptLog: INFORMATION: System had to increase Auth Access Pool size. Consider increasing iInitialAuthAccessPoolSize value to 21
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierProfileTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_16
Log: Initializing soldier profile data
Log: Processed 305 profile entries for "[nK]Kreamy" in 0.00
ScriptLog: Player "[nK]Kreamy" AIT AR Qualification level is now: 1
ScriptLog: Player clan tag is ""
ScriptLog: INFORMATION: Closing local ATS scoring
ScriptLog: INFORMATION: Transmitting ATS Data
Log: Shutting Down AA3 Attribute Tracking System (ATS)
Log: Cleaning up ATS
ScriptLog: INFORMATION: Initializing ATS system for match
Log: Initializing AA3 Attribute Tracking System (ATS) on port 8338 and ip
Log: Using ATS port 3030
Log: ATS using Game Server Port 8777
Log: Using ATS IP of "ats.aa3.americasarmy.com"
Log: ATS Debug Logging is Disabled by [OnlineSubsystemAA3.OnlineSubsystemAA3] DebugATS
Log: ATS using ATS Server files (Flag: 0)
Log: ATS Game server IP "127.0.0.1"
Log: ATS SCoringEngine::Init entered.
Log: ATS Init on Ver 3.0.0, Engine 4206
Log: ATS init at 16808974.081697
Log: ATS init took 0.003757 with result 0
Log: Initializing ATS in parallel
Log: ATS init thread started 1bd0
ScriptLog: INFORMATION: ATS system initialized.
Log: ATS - Cleaning up init thread 1bd0
Log: ATS Init Thread 1bd0 starting
Log: ATS Starting threaded init
Log: ScoringEngine beginning remote connection attempt.
Log: Minimum players set to 1 with result 0
Log: ATS Initialized in parallel properly.
Log: ATS Init Thread 1bd0 terminating
Log: Invalid field detected "GA_DutifulRifleman"
Log: Invalid field detected "GA_DutifulRiflemanDate"
Log: Invalid field detected "AD_ManCounterRoundsWon"
Log: Invalid field detected "MA_WeaponBarGrenadeDate"
Log: Invalid field detected "MA_WeaponBarGrenade"
Log: Invalid field detected "MA_WeaponBarM9"
Log: Invalid field detected "M4"
Log: Invalid field detected "BreachCharge"
Log: Invalid field detected "ACOG"
Log: Invalid field detected "Faster40MMReload"
Log: Invalid field detected "ColoredSmoke"
Log: Invalid field detected "RangeFinder"
Log: Invalid field detected "SoftbagAmmo"
Log: Invalid field detected "ForwardHandGrip"
Log: Invalid field detected "AdvancedReloads"
Log: Invalid field detected "ACOG4X"
Log: Invalid field detected "Ammo20MMag"
Log: Invalid field detected "Binoculars"
ScriptLog: INFORMATION: System had to increase Auth Access Pool size. Consider increasing iInitialAuthAccessPoolSize value to 21
Log: MessageCommunicatorAuth::handleObtainSoldierStats for soldier "[nK]Kreamy"
Log: Obtain stats execComm result: 0
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_18
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer Retrieved stats for [nK]Kreamy with 133 stats entries
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierInstantActionTimePlayed"
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierHighestMatchNeutralizationScore"
ScriptLog: (AA_MainUI_Navigation_GfxMovie_4) AA_MainUI_Navigation_GfxMovie::CloseCurrentUI Closing current UI page due to new section being selected.
ScriptLog: *** Menu "Exit" activated.
ScriptLog: Ignoring selected menu Exit
Log: Scaleform loaded new movie AA_OutOfGameUI.MainUI.AA_Main_Logout_Dialog and will start it normally
Log: Scaleform Log: SFLog: InitializeUnrealScriptAccess() entered.

Log: Scaleform Log: SFLog: adding mouse listener

Log: Scaleform Log: SFLog: updating mouse cursor

ScriptLog: (AA_AuthorizationData_0) AA_AuthorizationData::ResetData resetting local authorization data
Log: Closing by request
Log: appRequestExit(0)
Log: .AA3Input.ini options written to cloud.
Log: ***** GuardedMain() - Cleaning up scoring system
ScriptLog: INFORMATION: Cleaning up authorization data
ScriptLog: INFORMATION: Closing local ATS scoring
Log: Removing local player auth data 0 from root(2b5054c0)
ScriptLog: (AA_MainUI_Navigation_GfxMovie_5) AA_MainUI_Navigation_GfxMovie::OnClose menu closed, cleaning up scaleform access
ScriptLog: (AA_MainUI_Navigation_GfxMovie_4) AA_MainUI_Navigation_GfxMovie::OnClose menu closed, cleaning up scaleform access
Log: UIInputConfiguration_0: received notification that UI_bink_Master is being unloaded. Clearing references to all non-native classes
Exit: Preparing to exit.
Exit: Game engine shut down
Exit: Windows client shut down
Exit: OpenAL Audio Device shut down.
Exit: Object subsystem successfully closed.
Log: Shutting down FaceFX...
Log: FaceFX shutdown.
Log: Cleaning up temporary files.
Error: Error deleting file '_ftmp_16292.0' (GetLastError: 32)
Log: Cleaning up temporary files.
Error: Error deleting file '_ftmp_16292.1' (GetLastError: 32)
Exit: Exiting.
Log: Log file closed, 10/09/09 21:51:45

m_hermann

Volunteer Community Manager
Volunteer Community Manager
Posts: 29096
Joined: 02 Aug 2004

      Posted: 10 Oct 2009 13:24 ProfileOnline United States


nothing there that means anything to me.

kreamy911

Recruit
Posts: 24
Joined: 22 Jul 2002

      Posted: 10 Oct 2009 16:49 Profile Canada


again, heres a log!


ScriptLog: ***************************
ScriptLog: Looking for menu backdrop enum: BD_HOMESTATION
ScriptLog: ***************************
ScriptLog: Activating sequence AA_AuthPostPrideMomentSeqEvent_3
ScriptLog: (AA_AuthPostPrideMomentSeqEvent_3) AA_AuthPostPrideMomentSeqEvent::Activated activated
Log: Kismet: Hiding non Home Station sub-levels
Log: Activated UI_bink_Backdrop_VRS 1 0 1
Log: Activated UI_bink_Backdrop_BCT 1 0 1
Log: Activated UI_bink_Backdrop_DS 1 0 1
Log: Activated UI_bink_Backdrop_Rifle 1 0 1
Log: Activated UI_bink_Backdrop_HomeStation 1 1 1
ScriptLog: Logged in after MP session, reloading "[nK]Kreamy" soldier data
ScriptLog: INFORMATION: System had to increase Auth Access Pool size. Consider increasing iInitialAuthAccessPoolSize value to 21
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierProfileTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_16
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierProfileTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_16
Log: Initializing soldier profile data
Log: Processed 305 profile entries for "[nK]Kreamy" in 0.00
ScriptLog: Player "[nK]Kreamy" AIT AR Qualification level is now: 1
ScriptLog: Player clan tag is ""
ScriptLog: INFORMATION: Closing local ATS scoring
ScriptLog: INFORMATION: Transmitting ATS Data
Log: Shutting Down AA3 Attribute Tracking System (ATS)
Log: Cleaning up ATS
ScriptLog: INFORMATION: Initializing ATS system for match
Log: Initializing AA3 Attribute Tracking System (ATS) on port 8338 and ip
Log: Using ATS port 3030
Log: ATS using Game Server Port 8777
Log: Using ATS IP of "ats.aa3.americasarmy.com"
Log: ATS Debug Logging is Disabled by [OnlineSubsystemAA3.OnlineSubsystemAA3] DebugATS
Log: ATS using ATS Server files (Flag: 0)
Log: ATS Game server IP "127.0.0.1"
Log: ATS SCoringEngine::Init entered.
Log: ATS Init on Ver 3.0.0, Engine 4206
Log: ATS init at 16880898.126014
Log: ATS init took 0.005606 with result 0
Log: Initializing ATS in parallel
Log: ATS init thread started 2234
ScriptLog: INFORMATION: ATS system initialized.
Log: ATS - Cleaning up init thread 2234
Log: ATS Init Thread 2234 starting
Log: ATS Starting threaded init
Log: ScoringEngine beginning remote connection attempt.
Log: Minimum players set to 1 with result 0
Log: ATS Initialized in parallel properly.
Log: ATS Init Thread 2234 terminating
Log: Invalid field detected "GA_DutifulRifleman"
Log: Invalid field detected "GA_DutifulRiflemanDate"
Log: Invalid field detected "AD_ManCounterRoundsWon"
Log: Invalid field detected "MA_WeaponBarGrenadeDate"
Log: Invalid field detected "MA_WeaponBarGrenade"
Log: Invalid field detected "MA_WeaponBarM9"
Log: Invalid field detected "M4"
Log: Invalid field detected "BreachCharge"
Log: Invalid field detected "ACOG"
Log: Invalid field detected "Faster40MMReload"
Log: Invalid field detected "ColoredSmoke"
Log: Invalid field detected "RangeFinder"
Log: Invalid field detected "SoftbagAmmo"
Log: Invalid field detected "ForwardHandGrip"
Log: Invalid field detected "AdvancedReloads"
Log: Invalid field detected "ACOG4X"
Log: Invalid field detected "Ammo20MMag"
Log: Invalid field detected "Binoculars"
ScriptLog: INFORMATION: System had to increase Auth Access Pool size. Consider increasing iInitialAuthAccessPoolSize value to 21
Log: MessageCommunicatorAuth::handleObtainSoldierStats for soldier "[nK]Kreamy"
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_18
Log: Obtain stats execComm result: 0
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierInstantActionTimePlayed"
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierHighestMatchNeutralizationScore"
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer using OnlineSubsystemAA3 OnlineSubsystemAA3_18
ScriptLog: (AA_AuthorizationLocal_4) AA_Authorization::AuthObtainSoldierStatsTimer Retrieved stats for [nK]Kreamy with 133 stats entries
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierInstantActionTimePlayed"
Log: Script call stack:
Function AA3Baseline.AA_UI_Timer:UITimer
Function AA3Baseline.AA_MainUI_Soldier_Overview_GfxMovie:UpdateSoldierInformation
Function AA3Baseline.AA_Authorization:QueryActiveSoldierProfileValue
Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName

ScriptWarning: AA_AuthorizationLocal UI_bink_Master.TheWorld:PersistentLevel.AA_AuthorizationLocal_4 (Function AA3Baseline.AA_Authorization:QuerySoldierProfileKeyValueByName:014E) WARNING: Unable to retrieve invalid soldier profile name: "StatSoldierHighestMatchNeutraliza


 Random Disconnects NO CONSOLE MESSAGE 
 

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