Connection Lost

//AZEMI-//AZEMI- Posts: 5Player
So i've been trying to play this game for the past day now with no sucess.
The problem is that wheneven i join a game, after about 2 minutes it's like i've got a
connection problem, everything lags out, and all the players just keep running on their current
position. I've tried severals servers.

What have i done to fix this?
*Opend my ports on router
*Added exception to firewall, and also tried with it off.
*Verified cache integrety on Steam.
*Re-installed the game.
*Installed PunkBuster & re-installed it and done the test with no errors.

And i do not have an Anti-Virus program.


Here is the latest logg.
2017-02-11 15:19:27.209386|INFO | | | TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
2017-02-11 15:19:27.249913|DEBUG |Direct Sound | | setting timer resolution to 1ms
2017-02-11 15:19:27.508601|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
2017-02-11 15:19:27.508601|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
2017-02-11 15:19:27.508601|DEBUG |Windows Audio Session| | WAS::openDevice-enter
2017-02-11 15:19:27.515105|DEBUG |Windows Audio Session| | WAS Buffer size: 4224
2017-02-11 15:19:27.515105|DEBUG |Windows Audio Session| | WAS::openDevice-leave
2017-02-11 15:19:27.515606|INFO |PreProSpeex | 1| Speex version: speex-1.2beta3
2017-02-11 15:19:27.515606|DEBUG |Windows Audio Session| | WAS::startDevice-enter
2017-02-11 15:19:27.516606|DEBUG |Windows Audio Session| | WAS::startDevice-leave
2017-02-11 15:19:27.516606|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - enter
2017-02-11 15:19:27.516606|DEVELOP |Windows Audio Session| | DeviceDeleteList::waitForDeletes - leave
2017-02-11 15:19:27.516606|DEBUG |Windows Audio Session| | WAS::openDevice-enter
2017-02-11 15:19:27.520609|DEBUG |Windows Audio Session| | WAS Buffer size: 1056
2017-02-11 15:19:27.520609|DEBUG |Windows Audio Session| | WAS::openDevice-leave
2017-02-11 15:19:27.520609|DEBUG |Windows Audio Session| | WAS::startDevice-enter
2017-02-11 15:19:27.520609|DEBUG |Windows Audio Session| | WAS::startDevice-leave
2017-02-11 15:21:03.689424|WARNING |SCHandler | 1| Got command data while disconnected, dropping
2017-02-11 15:23:47.877329|WARNING |SCHandler | 1| Got command data while disconnected, dropping



Hopefully someone will know the answer to this mystery since i've been looking all over
for an answer.

Best regards
//AZEMi

Comments

  • m_hermannm_hermann Posts: 496Moderator
    Can you post your game log?
    (Do it right after you crash( or get kicked and exit the game) as the file gets overwritten each time you play.)
    C:\Users\user name\Documents\My Games\America's Army Proving Grounds\AAGame\Logs\AAclient.log

    Just the last 100 lines or so
  • //AZEMI-//AZEMI- Posts: 5Player
    [0067.67] ScriptLog: [SERVER BROWSER] connecting to inputted IP address: 85.195.91.59:7778
    [0067.67] ScriptLog: Sending stats and unregistering: //AZEMI
    [0068.07] Log: LoadMap: 85.195.91.59/BDX_Siege_EX?Name=Player?Team=255?game=AAGame.AAGameVeteran
    [0068.07] Log: URL.Map:BDX_Siege_EX
    [0068.07] Log: LoadMap: Playing Movie (map was not AAEntry or LWP)
    [0068.07] Log: --- LOADING MOVIE START ---
    [0068.90] ScriptLog: WARNING - Spectator only player leaving spectating state to go to None
    [0068.90] TobiiEyeX: FTobiiEyeXController::UnregisterAllGazeRegions()
    [0068.90] ScriptLog: Player controller logging out: AAPlayerController_0
    [0068.90] ScriptLog: Sending stats and unregistering: //AZEMI
    [0068.90] ScriptLog: AAPlayerController_0 Cleaning up PRI
    [0077.66] Log: Primary PhysX scene will be in software.
    [0077.66] Log: Creating Primary PhysX Scene.
    [0077.69] Log: Bringing World BDX_Siege_EX.TheWorld up for play (62) at 2017.02.11-16.29.27
    [0077.69] Log: Bringing up level for play took: 0.043399
    [0077.69] ScriptLog: ASTARKEY:: DisplayDebugVoiceFont SmallFont
    [0077.69] Log: ########### Finished loading level: 9.621042 seconds
    [0077.69] Log: PunkBuster Client: Connected to Server 85.195.91.59:7778
    [0077.79] ScriptLog: ASTARKEY:: DisplayDebugVoiceFont SmallFont
    [0077.79] ScriptWarning: Accessed None 'Player'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_1
    Function AAGame.AAPlayerController:ClearOnlineDelegates:008F
    [0077.79] ScriptLog: Steam canceling ticket on termination from server, client object: None
    [0077.79] Log: WARNING: Steam AA4 authorization ticket did not cancel properly. Restart Steam.
    [0077.79] TobiiEyeX: FTobiiEyeXController::UnregisterAllGazeRegions()
    [0077.79] ScriptLog: (AAPlayerController_2) AAPlayerController::PlayerWaiting:RegisterCustomPlayerDataStores
    [0077.79] ScriptWarning: Accessed None 'OnlinePlayerData'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:RegisterCustomPlayerDataStores:006F
    [0077.79] ScriptWarning: Accessed None
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:RegisterCustomPlayerDataStores:0083
    [0077.79] Log: LocalPlayer 0 - Multiple UberPostProcessEffects present...
    [0077.79] ScriptWarning: Accessed None 'AAPRI'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseWeapon:015D
    [0077.79] ScriptWarning: Accessed None 'AAGRI'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseAttachment:000E
    [0077.79] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseAttachment:019F
    [0077.79] ScriptWarning: Accessed None 'AAGRI'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseAttachment:000E
    [0077.79] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseAttachment:019F
    [0077.79] ScriptWarning: Accessed None 'AAPRI'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseWeapon:015D
    [0077.79] ScriptWarning: Accessed None 'AAGRI'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseAttachment:000E
    [0077.79] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:CanPlayerUseAttachment:019F
    [0077.87] DevGFxUI: Sprite::AddDisplayObject(): unknown cid = 0

    [0077.87] DevGFxUI: Sprite::AddDisplayObject(): unknown cid = 0

    [0077.90] ScriptLog: Script call stack:
    Function AAGame.AAPlayerController:CheckIfUpdatingAdvertisements

    [0077.90] ScriptLog: (AAPlayerController_2) AAPlayerController::Spectating:CheckIfUpdatingAdvertisements Testing is server now!-2222222 GameInterface= None
    [0077.90] ScriptLog: (AAPlayerController_2) AAPlayerController::Spectating:CheckIfUpdatingAdvertisements Not server, not starting update loop
    [0078.01] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:UpdateRespawnUIChecks:0019
    [0078.01] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:UpdateRespawnUIChecks:0045
    [0078.17] Log: FKAggregateGeom::InstanceNovodexGeom: (Actor: ftx_threekings_lighting.TheWorld:PersistentLevel.StaticMeshActor_0 Component: StaticMeshComponent_3 StaticMesh: MasterSkyWorlds.SkyDome.SM_SkyDomeLatLong) No geometries in FKAggregateGeom.
    [0078.17] Log: URB_BodyInstance::InitBody : Could not create new Shape: Actor: ftx_threekings_lighting.TheWorld:PersistentLevel.StaticMeshActor_0 Component: StaticMeshComponent_3 StaticMesh: MasterSkyWorlds.SkyDome.SM_SkyDomeLatLong
    [0078.18] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    AAPlayerController BDX_Siege_EX.TheWorld:PersistentLevel.AAPlayerController_2
    Function AAGame.AAPlayerController:UpdateRespawnUIChecks:0019
    [0078.18] ScriptLog: WaitForOwnerSetup() with pri: AAPlayerReplicationInfo_1 and PC: AAPlayerController_2
    [0078.21] TobiiEyeX: FTobiiEyeXController::RegisterGazeRegion(AAUIComponent_MissionTimer_0)
    [0078.21] TobiiEyeX: FTobiiEyeXController::RegisterGazeRegion(AAUIComponent_PlayerInfo_0)
    [0078.22] TobiiEyeX: FTobiiEyeXController::RegisterGazeRegion(AAUIComponent_Radar_0)
    [0078.26] DevGFxUI: 12

    [0078.29] DevGFxUI: TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at scaleform.clik.core::UIComponent/configUI()
    at scaleform.clik.core::UIComponent/validateNow()
    [0078.29] DevGFxUI: TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at scaleform.clik.core::UIComponent/configUI()
    at scaleform.clik.core::UIComponent/validateNow()
    [0078.29] DevGFxUI: TypeError: Error #1009: Cannot access a property or method of a null object reference.
    at scaleform.clik.core::UIComponent/configUI()
    at scaleform.clik.core::UIComponent/validateNow()
    [0078.45] ScriptLog: WARNING - Spectator only player leaving spectating state to go to AuthorizePlayer
    [0078.61] Log: Updated Destroyable List: 0
    [0079.30] ScriptLog: Active soldier name "//AZEMI-"
    [0080.13] Log: --- LOADING MOVIE TIME: 12.0 sec ---
    [0080.36] Log: PunkBuster Client: WARNING: PB Kicks for Name Spamming and Name Stealing and Non-standard Characters and Level 2 PB Restrictions on this Server
    [0080.53] Log: PunkBuster Client: PB Server assigned guid = 00000000000000076561197996364014
    [0080.53] Log: PunkBuster Client: Receiving from PB Server (w v1.893 | A1376 C2.341)
    [0080.54] Log: PunkBuster Client: Connected to Server 85.195.91.59:7778
    [0081.68] TobiiEyeX: FTobiiEyeXController::UnregisterGazeRegion(AAUIComponent_Radar_0)
    [0081.68] TobiiEyeX: FTobiiEyeXController::UnregisterGazeRegion(AAUIComponent_PlayerInfo_0)
    [0083.30] TobiiEyeX: FTobiiEyeXController::RegisterGazeRegion(AAUIComponent_PlayerInfo_0)
    [0083.30] TobiiEyeX: FTobiiEyeXController::RegisterGazeRegion(AAUIComponent_Radar_0)
    [0083.30] DevGFxUI: 12

    [0084.18] Log: PunkBuster Client: PB Server assigned guid = 0000000
  • m_hermannm_hermann Posts: 496Moderator
    have you tried to reset router/modem?
    You are dropping as soon as you connect.
  • //AZEMI-//AZEMI- Posts: 5Player
    I'am online for like the first minute or two and then it laggs out, i'am still in-game but everything is lagged out. All the players are running on their place not moving, time goes too 0 and nothing happends.

    And sometimes even though im lagged out, i can hear global voice chat, for like a second or two.
    And i have no problems with other online games.
  • m_hermannm_hermann Posts: 496Moderator
    have you tried to reset router/modem?

  • //AZEMI-//AZEMI- Posts: 5Player
    Yes more than once.
  • //AZEMI-//AZEMI- Posts: 5Player
    Wow, the respons time is SO SLOW?
  • [ENG]Uni-Sol[ENG]Uni-Sol Posts: 2,877Player
    edited February 13
    Sometimes it's hard to troubleshoot a problem if no-one else has had your problem. People can only try their best to help and offer you suggestions to what "could" cause your issue, sadly they cannot see what you are seeing, experience what you are experiencing, so please try to understand that the process of troubleshooting your particular issue, can take time.

    If your using a wireless connection, if possible, try using an Ethernet cable direct from PC/Laptop to modem/router, if the problem goes away it will slightly narrow down a possible cause.

    Also what is the make/model of your Motherboard please?.. If using a Laptop what model is it?
    If my trollery drives you crazy, you'd better put on your seatbelt.






  • =U^S=_Mason=U^S=_Mason Posts: 166Beta Tester
    I would encourage you to download ping plotter and run it to see if you are having network issue. Look for packet loss and bad hops.
    "9 people make up over 50% of all of the posts on this forums.
    The VAST majority of our players just play."
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